Go ahead and implement traveling locks
This would save us a TON of pain working in game dev. Not only make the locks across all branches where the locked files exist, but also setup plastic so you can do multiple commits while keeping the lock.
Yes, you are SOOOOOOOOOOO right.
We are swamped with a few other topics, but definitely this one is a must.
Sorry to make you wait.
William Fox commented
consider this my vote for my self