528 results found
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Provide a public interface to your bug tracker so customers can see what issues are being worked on, which are backlogged, etc.
It would be nice to see the status of bugs, features, enhancements, etc. and where they are (backlogged vs implementation, etc) and in which release candidates they are scheduled.
4 votes -
Filtering by branch name doesn't work anymore in version 4
Main or head branches used to end with a # symbol in version 3.0. You could use this in the filter to to only see things related to that branch. In version 4.0 they no longer end with that symbol, so you cant filter out sub branches since they all start with the main branch's name.
3 votes -
VS2010 plugin: add autocomplete and spellcheck to comments box on check-in.
Autocomplete would work off list of types/files in the solution.
1 vote -
Branch Explorer Actual Size and Auto Zoom
Add an "Actual Size" zoom button to the BrEx tool bar. Also, add three auto zoom buttons, "Fit Horizontally on Screen", "Fit Vertically on Screen", and "Fit on Screen".
On a side note: the house icon in the BrEx isn't a vector graphic, so as you zoom in it becomes pixelated. Possibly replace it with a vector graphic so it looks just as smooth as the rest of the BrEx graphics.
2 votes -
Add ability to select font size in the preference dialog
Have a global setting of font size (and maybe also typeface) that will be implemented accros all windows
1 vote -
add zoom capability to annotation window
It would be nice to have a zoom in\out in the annotation window
1 vote -
States do Branches
It would be wonderful to have a feature where you can specify inside Plastic when a branch is ready to be merged and the task is done!
I'm trying to use the Task Per Branch and it's kind of annoying ask the others about the status of a task or a group of tasks.
Something like "change the branch's background color" to set it as a ended task.
You could expand this idea and integrate your own Task Management System. :)
1 vote -
The "Cloud" and "Games" links on the webpage should not forward to a Unity page. As an Unreal user, I am lead to assume it isn't supported.
Add a dedicated PlasticSCM page for Cloud and Games links so that the solution appears less biased and offers information that isn't entirely unity-specific.
1 vote
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