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  1. Auto complete/suggest filenames and/or class types in checkin comments (PlasticSCM client)

    Way back when I still used TortoiseSVN, I really enjoyed the fact that it's commit comment textbox would suggest types and filenames when committing new changes. See the attached image for an example.

    The simplest implementation would be for the client to check the pending changes, compile a list of the filepaths and filenames, and then determine if the current typed word would match one of these list entries. If a word partially matches one of the entries, show a dropdown of these entries to let the user choose or dismiss the entries.

    Just to elaborate, this is not an…

    12 votes
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      2 comments  ·  Flag idea as inappropriate…  ·  Admin →
    • home changeset hotkey in branch explorer

      It would be nice if there would be a hotkey for going to the home changeset in the branch explorer.

      We use this feature very often and after the button was removed from the top bar, it would now be easyer to this with a hotkey instead of the "floating" menu in the branch explorer.

      9 votes
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        2 comments  ·  Flag idea as inappropriate…  ·  Admin →
      • Make Webhooks

        I would like for you to add webhooks into plastic scm cloud.

        7 votes
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          1 comment  ·  Flag idea as inappropriate…  ·  Admin →
        • Integration with Youtrack is missing ?

          Integration with Youtrack ???... and I simply hate to sing in and sign out all the time .

          I hate that

          1 vote
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            0 comments  ·  Flag idea as inappropriate…  ·  Admin →
          • Explicitly tell Plastic that a add/delete is in fact a move

            There was already a suggestion of this kind:
            https://plasticscm.uservoice.com/forums/15467-general/suggestions/5657638-add-option-in-pending-changes-to-tell-plasic-that

            But the solution is not very convenient. If we do a refactor there may be a lot of added/deleted items. I simply want to select a pair of added/deleted items then open context menu and select "repair move" or anything equivalent. I already know what has been moved and want to mark this explicitly. Tweaking the similarity so Plastic will find the added file is too complicated.

            3 votes
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              0 comments  ·  Flag idea as inappropriate…  ·  Admin →
            • Branch explorer: make "cross-branch changeset links" clickable like merge arrows

              On merge arrows, we can click and get a tooltip of info (changeset and branch of source and destination, respectively). We can also right-click and choose commands "Go to source/destination changeset".

              I suggest making the "cross-branch changeset links" (branch base/parent & child relation lines) clickable in the same manner.

              You could display the following tooltip info:

              * base/parent changeset number,
              * base/parent branch name,
              * child branch name

              Also, you could provide the following right-click commands:

              * Go to branch base / Go to parent changeset,
              * Go to child branch

              The first command would be much more intuitive than…

              9 votes
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                0 comments  ·  Flag idea as inappropriate…  ·  Admin →
              • "annotate" restricted to a single branch

                Problem:
                I'm on /main and would like to know when the change of a specific piece of code has entered /main. Annotate just tells me when and where this change happened first, but it's close to impossible to track the merge path through branch explorer or revision tree.

                What would really help:
                Just annotate on /main (or any other branch, should'nt make any difference) and tell me the /main changesets at which certain lines entered the game.

                3 votes
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                  1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                • Unity cloud build but not in the cloud

                  I'm sure it might be possible if there's a way to signal a unity3d editor script to automatically build when a commit is made to a repo/branch. So imagine me taking a secondary computer and just dedicating it to holding my repository/doing unity builds. I've heard of people doing stuff like this with jenkins, but there's probably a practical reason why unity cloud build is so popular.

                  1 vote
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                    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                  • Add download progress bar for merge operationgs

                    Really love the progress bar when you switch changesets want to see it in more places, especially the merge from changeset screen, hard to know when my 10GB of assets that I'm merging from are finished downloading until the merge window's start popping up.

                    3 votes
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                      0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                    • add setup option 'launch client'

                      When the setup is finished, the client is always started.
                      It's a little annoying on servers, where the client isn't setup.
                      So please add an option to the last page of the setup 'launch client', just like the 'launch server' that already exists.

                      1 vote
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                        0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                      • 3 votes
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                          0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                        • Add environment variable for added/changed comment on edit review trigger

                          We use an email service to send the assignee of a created code review a message.
                          Also the creator of the code review gets a message if the review is changed (using the after-editreview trigger). This is also triggered if the assignee adds a comment to the code review, but there is no possibility to get the comment to add it to the email.

                          So it would be nice to add the comment (if there is any) as variable .

                          3 votes
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                            0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                          • Push changeset data to proxy servers after commit

                            Problem:

                            Single remote workers switching changesets with average download speeds have to wait a long time to grab new changesets for the first time when using proxy server.

                            Solution:

                            Proxy server should have the data pushed to it from the plastic server, since the remote user may not always want the changeset immediately there is plenty of time to upload before the remote user is ready to switch to it.

                            1 vote
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                              0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                            • make the download link for "you need dokan.dll" clickable

                              When I choose "Mount this changeset in Plastic Drive", I get a long and confusing text message because I do not yet have dokan.dll installed. The text message contains a long URL with the download location.

                              Even if you are not going to make the installation process automatic, you could still reduce friction by making the download URL clickable. This makes the URL stand out from the rest of the text, and makes 'the right choice' easier.

                              3 votes
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                                1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                              • Plugin for Rider

                                Please support for Rider VCS plugin. Could be adapted easily from existing IntelliJ plugin to support Rider?

                                42 votes
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                                  4 comments  ·  Flag idea as inappropriate…  ·  Admin →
                                • Improve the error popup window when "the parent revision is inconsistant"

                                  Currently, when Plastic sees a local file older than the one on the repo, it will be impossible to checkin. Moreover, it will tell you only for the first file it finds, so you have to try checkin again and fix each file individually as long as the error pops up.

                                  Solution : Show a list of all the conflicts, and for each file (why not also have a button to process all..), let the user choose which file he wants to keep.
                                  - Keep local file : checkin the local file ; overriding plastic warning.
                                  - Keep repo file…

                                  32 votes
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                                    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                                  • Diff all selected chenged files with CTRL-D

                                    This is a minor thing but one that bugs me a lot. In P4, when you have multiple files selected in the pending changes view, you have hit ctrl-d to diff all the selected files against the current revision. Plastic has the same feature except it only functions when you have a single file selected.

                                    I find it very usefull to trigger a diff for multiple changed files so that I can review all changes without having to constantly context switch back to plastic to open the next file. Alternatively I have to manually select each file, hit ctrl-d, which…

                                    1 vote
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                                      1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                                    • Indicate out of data repos in Sync Replication view

                                      In the absence of a "Sync All View" in Sync Replication View, have a visual marker to indicate out of data repos so it can be determined at a glance which repos are out of sync and require syncing. Probably a different colour for repos with incoming changes and a different colour for outgoing changes, and something to indicate there are both incoming and outgoing.

                                      1 vote
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                                        1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                                      • Xlinks to single files (VSS style)

                                        We are also interested in the feature that is described here

                                        https://plasticscm.uservoice.com/forums/15467-general/suggestions/3460025-xlinks-to-single-files-vss-style

                                        But linking only single files would be sufficient.

                                        Is it up-to-date that it will not be implemented?

                                        3 votes
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                                          3 comments  ·  Flag idea as inappropriate…  ·  Admin →
                                        • Possibility to split changesets

                                          Problem:
                                          Sometimes you checkin changes that aren't necessarily corelated. Well, yes they belong to the same fix, but you could easily revert one change without the other.
                                          When people don't have the habbit to checkin every now and then, they need to checkin when they're done. Most of the time, this checkin contains more than one change.

                                          In the unexpected event of a new bug, that was checkedin with these changes, it's hard to revert that one change that's causing the issue.

                                          Suggested solution:
                                          This problem could be solved if there was a way to split existing changesets into new…

                                          9 votes
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                                            4 comments  ·  Flag idea as inappropriate…  ·  Admin →
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