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  1. Having a live log of gitsync processing files (not just the ring/percentage, and steps).
    There's many occasions on which it stays for 10, 20 minutes on the same % and it's hard to know if it's not working or simply processing more or less files.

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  2. It would be nice if Plastic threw an error/message saying "File already in use" when trying to merge a binary file with changes only in source contributor(for my specific case), when the file being merged is opened by another application. Right now it fails to merge the file, keeping it in the Pending Changes view, and never merging it or alerting the user that there is an issue.

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  3. For example,

    export.repo=foo
    export.repo=bar
    export.repo=git mirrors/*

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  4. I am confused: Is GMaster a subproduct of Plastic SCM ???

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  5. Hello.

    I probably discovered following error: When searching for given word within changeset diff, the backward jumping does not operate -- pressing "search previous match" button has no effect whereas "search following match" have.

    Regards
    Jiri Kohutka

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  6. It is not possible to Undo unchanged in Pending changes because of a error "All merge changes must be undone together."

    You allow new changes to be added to the Pending changes. Why you do not allow to undo things? What if this was unintended and I want to exclude something during merging?

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  7. Hello, when pushing changes to a git repo the author field is the plasticscm username with no email. The git author field is formatted as "User Name user@email.com". It would be nice if on the push/pull dialog screen, there was an entry for the user to enter a proper git author value to the commits that are being pushed. This will allow for software like gitea and github to properly recognize the user who is the author of the commit. Below is an example of a git commit done with PlasticSCM:

    commit 001c43bcfcff911feb2eb87887de484f7d089e8e
    Author: jburkert <>
    Date: Tue Dec…

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  8. I'm not a fan of blindly hitting "update workspace", and I can't really see the tiny check-mark icons in the "explore workspace" tab to know which files are being changed or deleted. On Windows, this is super easy to just view the incoming changes. Would love a mac equivalent.

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  9. 1 vote
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  10. 1 vote
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  11. Title says all. Please. Checking who has locked a file is extremely annoying to do.

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  12. It would be great if we could create or update partial Xlinks in the GUI!

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  13. Our user ids in active directory are 6 randomly generated alpha-numeric characters. It would be nice if we could configure Plastic to add, say, the "displayName" attribute in active directory next to the owner id wherever it is displayed. See attachment for example on the Properties tab in Branch Explorer.

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  14. Larger SVG files freezes UI if you happen to click on such a file by mistake.

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  15. 1 vote
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  16. Possibility to set "Update and Checkin operations set files as read-only" per repository rather than globally would make easier for Artists that use different repositories for raw and cooked data assets to work with third party tools like Maya, etc.

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  17. We are using the Jenkins pipeline plugin and we would like to have the option to create a dynamic workspace instead of a normal one.

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  18. ignore.conf, if automatically re-written by the gui (e.g. by right clicking and adding an item to it) will lose all its existing comments, formatting, etc.

    This is inacceptable and makes ignore.confs extremely hard to maintain, especially in Unity projects.

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  19. ignore.conf (and similar files) don't understand all nouances of git glob notation, even though that's a worldwide de-facto standard.

    Even Unity itself, and tools like Fmod for Unity, will provide or add ignore.conf entries that actually don't work in Plastic, but should, such as:

    # Ignore the Cache-file since it is updated locally either way
    /[Aa]ssets/**/FMODStudioCache.asset
    /[Aa]ssets/**/FMODStudioCache.asset.meta
    /[Aa]ssets/Plugins/FMOD/Cache.meta
    /[Aa]ssets/Plugins/FMOD/Cache/Editor.meta
    
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  20. it would be rad to be able to click and drag a line between the from and to nodes to start a merge. Display window if conflicts.

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