535 results found
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Allow "Move Changeset" to move to regular branches
Currently, with "Move Changeset" I can only move to a new branch or an empty one.
But often I find myself quickly fixing a small bug or tweak a value, and switching to a different branch is something I don't think about at that moment. But the changeset does not belong on the branch that I committed it to.
It would save an incredible amount of time if "Move Changeset" would do the following, when selecting a non empty branch:
- Cherry Pick the full changeset from the target branch, including the comment
- Delete the changeset in questionNow…
3 votes -
One button switch to changeset
I often find myself needing to restore workspaces to the exact state of some changeset. I don't care about the branch or changeset I'm currently on. I don't care about pending changes, added files, deleted files, private files. All I want is for my workspace to be 100% identical to the changeset I'm switching to. Right now, both in the GUI and CLI, doing so involves multiple potentially long running steps which may or may not require user interaction.
Please give me the nuclear option to get my workspace into pristine state again!3 votes -
code review
Code Reviews: when responding to a code review, rather than copying and pasting a magic UID into the changelist comment, it would be preferable to be able to browse and select an already submitted changelist that closes a particular comment in a code review.
3 votes -
FIle in use error
It would be nice if Plastic threw an error/message saying "File already in use" when trying to merge a binary file with changes only in source contributor(for my specific case), when the file being merged is opened by another application. Right now it fails to merge the file, keeping it in the Pending Changes view, and never merging it or alerting the user that there is an issue.
1 vote -
Branch name in properties
I'd like to see the branch name in the side panel > Properties view as well.
3 votes -
Support a 'Focus in Workspace Explorer' option in all context menus for a file
Support the ability to jump to a file in the Workspace Explorer from any of the file dialogs. This includes: Pending Changes, Changeset Diff and others.
Right now it is time consuming to see a file in pending changes and want to know more about the other folder contents where that file is located.
6 votes -
Add Mac support for UE4 plugin
Currently the plugin (https://github.com/SRombauts/UE4PlasticPlugin) is only working with windows, it would add value to your service if you could get it to support Mac as well.
3 votes -
Distribute the .NET Core server for Linux ARM
It would be neat if you distributed you .NET Core server for ARM Linux so we can easily install it in embedded hardware such as a Raspberry Pi.
Extra points for a package to install from apt / yum / zypper and so on!
3 votes -
Differentiate between Checked-out (Unchanged) and Checked-out (Changed) in Pending Changes 'Status' Column
Currently it's difficult to tell if a file has been checked-out and modified or is just checked-out as a mark for modification in the pending changes view.
It would be nice if I could, at a glance see the Checked-out (Unchanged) or Checked-out (Changed) instead of having to run 'Undo Changes -> Undo unchanged' before almost every checkin.
Perhaps changing the file icon from an orange exclamation to green if it's Checked-out (Unchanged)
1 vote -
Context menu: Merge to this branch/changeset...
Currently, when I'm on a branch and I want to merge what I have to another branch (e.g. main) I have to right-click on my current branch/changeset, select "merge from this [] to..." and then pick the target from an endless list of all my braches.
This is incredibly error-prone, but still somewhat faster and more convenient than switching to the target branch and then merging from the branch I've just been at.
What I'd like to see is when I right-click on another branch/changeset (that I'm not on) that I get the option "Merge to this branch/changeset...".
This might…
6 votes -
Provide changeset-id's in update triggers
Now, the update triggers only provide a path to the workspace being updated.
Having access to the old and new changeset-id's opens up quite a lot new possibilities.For example, in UE4, when working with plugins in a code project, they are compiled automatically at first. When making code changes to the plugins, they are often not automatically detected which causes the engine to crash at startup.
Deleting two specific folders makes the engine recompile those binaries automatically and thus fixes this inconvenience. Unfortunately, this process takes about 5 minutes on average so doing it after every update is not…15 votes -
Allow for display of branch attributes in the branch explorer window
In the branch explorer view you have essentially two sections. The graphical chart on the left and the properties panels on the right.
Assigning attributes to branches is very handy for keeping track of things like status and work type, but currently you can't see those attributes "in a big picture" as you have to click on the branch and then look at its attributes in the right hand panel.
What about allowing us a Display Option to draw the attribute name and value in the main chart right underneath the branch? This would allow for seeing the information on…
4 votes -
"Hidden changes" should not cause an error dialog when used properly
Some configuration files & libraries etc. can need to be present, but customized/recompiled per-developer.
We want to commit them to the repository (as they DO need to be present in at least a "default" state), but then once downloaded, we want developers to not have to worry about committing them ever. This feels like a very reasonable and common use case, and one for which "hidden_changes.conf" is made for.
However, when we switch branches/changelist (which is very often!), we get the following error-looking dialog for any files we are locally changing but that ARE in "hidden_changes.conf" (see image).
Ideally, if…
3 votes -
1D history
I often need to look up the history of a file, but I only care about its changes on the /main branch. From the regular history view, when the file got changed on a branch, it is unclear whether that branch made it back to /main or not. The current history view is fairly pointless because there is no way to tell which changes are relevant and which ones have been abandoned.
The 2D history view on the other hand is way too cluttered and cumbersome to navigate for any non-trivial project. Especially as it includes changesets where the file…
3 votes -
Gitsync files processing log
Having a live log of gitsync processing files (not just the ring/percentage, and steps).
There's many occasions on which it stays for 10, 20 minutes on the same % and it's hard to know if it's not working or simply processing more or less files.1 vote -
3 votes
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Open file in file system
When I view file changes in the Compare Revisions window, I often want to know the current state of the file or change it. Add an option to locate the file in local workspace if it exists locally. It's not the same as current option to open that revision in a temp. directory.
3 votes -
Revert a changeset option in context menu
In Git UI I used to be able to do a simple task of reverting a selected commit locally. I saw an option to delete a changeset in Plastic, but sometimes you don't have a permission but you need to revert all the changes without opening any Diff windows and selecting any individual files.
3 votes -
Add an option to not merge formatting automatically
I could not find an option to merge files manually when source has formatting and whitespace changes. These changes are lost after an auto-merge.
3 votes -
Default ignore settings for Unity projects
When starting a new project, allow the user to indicate that it is a Unity project, and enact default ignore file settings based on best practices. Allow the user to see which files will be ignored, and override them.
3 votes
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