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  1. Currently, when I'm on a branch and I want to merge what I have to another branch (e.g. main) I have to right-click on my current branch/changeset, select "merge from this [] to..." and then pick the target from an endless list of all my braches.

    This is incredibly error-prone, but still somewhat faster and more convenient than switching to the target branch and then merging from the branch I've just been at.

    What I'd like to see is when I right-click on another branch/changeset (that I'm not on) that I get the option "Merge to this branch/changeset...".

    This might…

    6 votes
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  2. Now, the update triggers only provide a path to the workspace being updated.
    Having access to the old and new changeset-id's opens up quite a lot new possibilities.

    For example, in UE4, when working with plugins in a code project, they are compiled automatically at first. When making code changes to the plugins, they are often not automatically detected which causes the engine to crash at startup.
    Deleting two specific folders makes the engine recompile those binaries automatically and thus fixes this inconvenience. Unfortunately, this process takes about 5 minutes on average so doing it after every update is not…

    15 votes
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  3. In the branch explorer view you have essentially two sections. The graphical chart on the left and the properties panels on the right.

    Assigning attributes to branches is very handy for keeping track of things like status and work type, but currently you can't see those attributes "in a big picture" as you have to click on the branch and then look at its attributes in the right hand panel.

    What about allowing us a Display Option to draw the attribute name and value in the main chart right underneath the branch? This would allow for seeing the information on…

    4 votes
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  4. Some configuration files & libraries etc. can need to be present, but customized/recompiled per-developer.

    We want to commit them to the repository (as they DO need to be present in at least a "default" state), but then once downloaded, we want developers to not have to worry about committing them ever. This feels like a very reasonable and common use case, and one for which "hidden_changes.conf" is made for.

    However, when we switch branches/changelist (which is very often!), we get the following error-looking dialog for any files we are locally changing but that ARE in "hidden_changes.conf" (see image).

    Ideally, if…

    3 votes
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  5. I often need to look up the history of a file, but I only care about its changes on the /main branch. From the regular history view, when the file got changed on a branch, it is unclear whether that branch made it back to /main or not. The current history view is fairly pointless because there is no way to tell which changes are relevant and which ones have been abandoned.

    The 2D history view on the other hand is way too cluttered and cumbersome to navigate for any non-trivial project. Especially as it includes changesets where the file…

    3 votes
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  6. Having a live log of gitsync processing files (not just the ring/percentage, and steps).
    There's many occasions on which it stays for 10, 20 minutes on the same % and it's hard to know if it's not working or simply processing more or less files.

    1 vote
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  7. 3 votes
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  8. When I view file changes in the Compare Revisions window, I often want to know the current state of the file or change it. Add an option to locate the file in local workspace if it exists locally. It's not the same as current option to open that revision in a temp. directory.

    3 votes
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  9. In Git UI I used to be able to do a simple task of reverting a selected commit locally. I saw an option to delete a changeset in Plastic, but sometimes you don't have a permission but you need to revert all the changes without opening any Diff windows and selecting any individual files.

    3 votes
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  10. I could not find an option to merge files manually when source has formatting and whitespace changes. These changes are lost after an auto-merge.

    3 votes
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  11. When starting a new project, allow the user to indicate that it is a Unity project, and enact default ignore file settings based on best practices. Allow the user to see which files will be ignored, and override them.

    3 votes
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  12. SemanticMerge doesn't understand e.g. nested namespace definitions, which means it can't semantically merge C++17 files.

    3 votes
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  13. Update the Conflict Resolution dialog to include additional information about the conflict.

    In particular, it would be helpful during a branch merge to know which branch is being considered as the Source and which is the Destination.

    In the attached example, it would be helpful to know that the Delete operation occurred on the /develop branch, and the change operation occurred on the /develop/tileeffectsupdate child branch.

    This will further clarify and confusion about which action to perform.

    1 vote
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  14. Hi,
    We've recently had to rename a bunch of our files, and we were applying comments at check-in (because it was required), but have noticed that after the Check-In, the History will show the Move action, but no longer display the comment attached.

    This would have been useful for us, as the comments kept track of some important information around why the renaming was happening, but this info is either lost/not displayed.

    Cheers.

    3 votes
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  15. It would be nice if the context menu descriptions when resolving a merge conflict would be more informative.

    I'm referring to "Merge keeping source changes" and "Merge keeping workspace changes". The user has to know exactly which one is which, making this very error-prone.

    I suggest using "mine" and "theirs", as is common in other tools, or if possible, the name of the branch of each version.

    So "Merge keeping changes from 'main'" and "Merge keeping changes from 'main/fix-163'" would be much more informative.

    3 votes
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  16. When I am in a workspace that is linked to SomeRepo@SomeCompany@cloud, and I create a new XLink, the XLink dialogue by default has Target Server set to local, and Use Relative Server set to true. These are incompatible! Either relative shouldn't be checked by default, or the server default should match the workspace's server. I think the latter option is more convenient for most use cases.

    1 vote
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  17. I hear from my designer-y people that they'd like to be able to experiment with features before checking them in to the cloud. Naturally this can be done with branches with the regular plastic, but I'd like for them to keep utilizing the simplicity of gluon.

    I don't have a solid suggestion as to how to implement this, but as an alternative to checkin you could provide a "experimental checkin" action. Gluon still behaves as normal, but these checkins are only present for the user. When the user is done experimenting, they can checkin their experimental changesets to the cloud…

    1 vote
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  18. "Marked" branches should always be visible, even when they don't have any new changesets in the last couple of days/weeks so that I don't have to scroll back for a merge.

    This could be achieved by sticking the last changeset of a "marked" branch to the left edge of the branch explorer

    4 votes
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  19. If you have a file in your Checkin changes tab that is Changed but not checked out, you currently have to switch to the Explore workspace tab and navigate to the file, then check it out.

    I would like to be able to bring up the context menu for the file under the Checkin changes tab and choose Check out.

    3 votes
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  20. I am aware of PLASTICREVIEWCOMMENT and PLASTICREVIEWCOMMENT_ACTION events which seem handy for people who self-host. For us cloud-based folks, though, I don't believe there is any ability to even set up webhooks against these events.

    Right now all my devops scripts for tracking code review (mostly to publish changes to our team's discord) make use of 'cm find review ...'. However, I can't figure out any way to access the actual comments associated with a review so the only useful changes I can track are changes in status and assignee.

    Could you please add a feature…

    9 votes
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